.. | ||
pkg-resources | ||
pkg-scripts | ||
scripts | ||
.gitignore | ||
build.sh | ||
build_python.sh | ||
clean.sh | ||
distribution.xml.dist | ||
entitlements.plist | ||
install_salt.sh | ||
notarize.sh | ||
package.sh | ||
prep_salt.sh | ||
README.md | ||
sign_binaries.sh |
Building Native Packages on macOS
Salt runs well on the macOS, but does have some limitations.
In this directory you will find scripts and collateral to build a macOS .pkg-style package that uses a custom-built Python. This process has been tested on macOS Catalina (10.15) and later.
This approach enables Salt users to potentially add items to their Salt install via 'pip install' without interfering with the rest of their system's Python packages.
In addition, because of changes in launchd from version to version of the OS, a simpler approach is taken for the launchd plist files.
To build a native package you will need the following installed:
- Xcode, or the Xcode Command Line Tools
- git
The native package will install program files into /opt/salt
. Configuration
files will be installed to etc/salt
, but will have '.dist' appended to
them.
Launchd plists will be placed in /Library/LaunchDaemons. By default, salt-minion will NOT be enabled or started.
The process has been automated via the build.sh
script in the directory with
this README file. Checkout the Salt repo from GitHub, chdir into the base repo
directory, and run the following:
./build.sh
References:
http://crushbeercrushcode.org/2014/01/using-pkgbuild-and-productbuild-on-os-x-10-7/ http://stackoverflow.com/questions/11487596/making-os-x-installer-packages-like-a-pro-xcode-developer-id-ready-pkg